![]() You can see more of the stadium when lining up for corner kicks, and the overwhelming sight of the crowd adds to a game's intensity. Character models could be more detailed, but the looks don't hinder the solid gameplay. Graphically, Real Soccer 2009 (and by extension its developer Gameloft) seem to be getting away from their cell phone roots. Icons are moved with the stylus and give a decent enough "coach's playbook" feel. From here, you can move the icons to take position anywhere you desire on the field. This mode allows you to see an overhead view of the field and icons representing each member of your team. Another interesting team-oriented option is found under the formation tuning menu. Knowing when to substitute a tired player for one that is on fire makes a big difference against difficult teams. Team members have an almost RPG-like stat roster including each person's Attack, Defense, Power, Speed, and so on. Like a lot of sports games today, you can monitor the status of individual athletes on your team. Remembering which type of zig-zag line means a one-two and which one means a flip-flap on the fly is fairly difficult. The moves in touch play respond fairly well to even the sloppiest of entries, but remembering which pattern invokes which move can be a strenuous task. You still use the d-pad to move your players around, but all of your executable moves (passes, shots, etc.) are performed by drawing various lines or shapes on the touch screen. Playing a game in touch makes use of the d-pad and the touch screen. As mentioned, Real Soccer also offers a touch based play mode. Basic moves like passing and shooting are easy to do and responsive, and more advanced moves like through passes and Marseille Roulettes are easy to master. The traditional layout makes great use of the face buttons. Both traditional and touch play options offer differing move sets for offense and defense. There's the traditional face button layout and an interesting touch screen approach. Real Soccer 2009 offers two distinct playing styles. Now that you know what different ways there are to play Real Soccer, let's talk about how you play them. All in all, it's a split second mini-game, but a fun one. ![]() As the goalie, you also select one area of the net and hope that you made the right choice. ![]() When kicking, select from six areas of the net and gauge how hard you want to kick. ![]() Penalty Kick is just a simulation of Real Soccer's in-game penalty shot. Each team has its own stats representing their overall skill level, allowing you to select a team that's already a powerhouse or a struggling team that will put your own skills to the test. Selecting League will allow you to pick any of the two hundred teams and play through an entire season. Cup allows you to choose from six different cup-seeking journeys ranging from the African Cup to the International. Here you can choose from Cup, League, Penalty Kick, and Trophies. The heftiest of options comes from selecting the Game Modes menu. Exhibition is a straight forward "pick your team and play a single game against the computer" affair, and multiplayer allows for up to four person multi-card play. From its smooth flowing start up menu you can select from Exhibition, Game Modes, Multiplayer, and Training. Well, Real Soccer 2009 has dropped the silly mic usage in favor of great AI and solid controls. Other than a gimmicky shout at the ref via the DS mic feature, Real Soccer 2008 was a fairly generic soccer title. It is possible to use the microphone to yell at referee and thereby influence his decisions while the stylus is used on the touch screen when taking penalties.Real Soccer 2008 (released as Real Football 2008) hit US shelves back in February. It also adds some extra gameplay features that make us of the DS functionalities. It has a multiplayer mode but lacks the challenge mode. The Nintendo DS version has some differences from the mobile version. Road to 2008 involves qualifying for and competing in the Euro 2008 while the challenge mode is made up of a number of real life football scenarios where the player has to complete objectives. This includes friendlies, cups and leagues as well as the new Road to 2008 and challenge modes. The 3D version has the same game modes as the 2D version. The replay system is also more advanced with it being possible to rotate the camera and watch the action from different angles. The view is still from the side line like in the previous 3D versions but it features a lateral camera that slightly rotates. Next to the new graphics the game features similar content and mechanics to the 2D version. Not an American user? Description Real Soccer 2008 3D is the third 3D game in the Real Football series but the first one that is fully 3D with polygonal player models and stadia.
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